- event based objected-oriented structure (done)
- logic for seven card stud (done)
- Poker AI basic framework (done)
Visualization Engine
- loading models (done)
- manage models (done)
- trigger animation (done)
Integration : logic and visualization
- first integration for midterm presentation (done)
GUI
- Intro (done)
- Game menu (done)
- Loading Screen (done)
3D Modeling
- Main Character Model (done)
- Poker Game Table (done)
- 4 Suits 52 Cards (done)
- 10(blue) / 20(yellow) value Chips (done)
3D Animation
- Character Animations (in progress of mociton capture/editing)
- Cards Animation (done)
- Chips Animaiton (partially done)
- Synthesis & Lip-Synch (done)
- Background music (one is added)
- Sound Effects (4 sounds are added) - need shuffling, chips
- Voice Acting (done)
- Sound Management System (done)
Interaction
- Wiimote interaction (done, fine tune later)
User Tracking
- Basic Function (done. retreive user's positon/orientaion data)
- Capture User's interaction (done)
Define interesting area & log time (done)
Mapping appropriate logic trigger for each behavior (done)
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